learning-go/client.go

39 lines
655 B
Go

package main
import (
"github.com/gorilla/websocket"
)
// client represents a single chatting user
type client struct {
// socket is the web socket for this client
socket *websocket.Conn
// send is a channel on which messages are sent
send chan []byte
// room is the romm this client is chatting in.
room *room
}
func (c *client) read() {
for {
if _, msg, err := c.socket.ReadMessage(); err == nil {
c.room.forward <- msg
} else {
break
}
}
c.socket.Close()
}
func (c *client) write() {
for msg := range c.send {
if err := c.socket.WriteMessage(websocket.TextMessage, msg); err != nil {
break
}
}
c.socket.Close()
}