[WIP] Improve routine suggestion.

This commit is contained in:
Trullemans Gregory 2020-03-14 21:38:10 +01:00
parent 9005ed2c09
commit 11e2e56a5f
2 changed files with 65 additions and 71 deletions

View File

@ -352,6 +352,7 @@ def random_skill(request, number=None):
def __construct_routine(
current_routine,
max_routine_length,
max_skill_difficulty,
total_difficulty_score=None,
competition=True,
logic=True,
@ -361,85 +362,72 @@ def __construct_routine(
Args:
current_routine (array): la série en cours de création.
routine_length (int): nombre de sauts qui compose la série.
max_routine_length (int): nombre de saut souhaités dans la série.
max_skill_difficulty (int): difficulté du saut le plus difficile à considérer.
total_difficulty_score (int): score total de difficulté souhaité de la série EN DIXIEME (/!\).
competition (bool): indique si la série doit respecter les règles de compétition.
logic (bool): indique si la série doit suivre les règles de logique (sportive).
gymnast (gymnast): gymnaste.
Returns:
??? (list): liste des séries correspondantes aux criètres.
??? (list ?): liste des séries correspondantes aux criètres.
"""
# print("Il reste " + str(max_routine_length - len(current_routine)) + " sauts à trouver.")
print("Il reste " + str(total_difficulty_score) + " dixièmes à trouver.")
if not total_difficulty_score or total_difficulty_score <= 0:
print("Total score négatif ou None !")
return
if len(current_routine) == max_routine_length:
print(current_routine)
return
# print('1')
if total_difficulty_score / max_skill_difficulty > max_routine_length:
return
if total_difficulty_score <= 0:
return # Total score négatif, on est au dela du total score demandé
if current_routine:
skill_list = Skill.objects.filter(
departure = current_routine[-1].landing
) # , difficulty__lte = total_difficulty_score
if len(current_routine) == (max_routine_length - 1):
skill_list = skill_list.filter(landing__longLabel="Debout")
if logic and current_routine[-1].landing == "Debout":
if logic and current_routine[-1].landing.longLabel == "Debout":
skill_list = skill_list.exclude(rotationType = current_routine[-1].rotationType)
else:
skill_list = Skill.objects.filter(departure__longLabel = "Debout")
# print('2')
skill_list = Skill.objects.filter(departure__longLabel="Debout")
if competition:
skill_list = skill_list.filter(is_competitive = True)
# skill_list = skill_list.exclude(position="L").exclude(position="c")
# print('3')
skill_list = skill_list.filter(is_competitive=True)
if logic and total_difficulty_score:
if gymnast:
max_skill_difficulty = Educative.objects.filter(cando__gymnast=gymnast).order_by(
"-difficulty"
)[:1]
if len(current_routine) == max_routine_length - 1:
min_diff_skill = total_difficulty_score
max_diff_skill = total_difficulty_score + 3
else:
max_skill_difficulty = Skill.objects.values('difficulty').order_by("-difficulty")[:1][0]["difficulty"] * 10
print("Max Skill diff.: " + str(max_skill_difficulty))
if math.ceil(total_difficulty_score / max_routine_length) < max_skill_difficulty:
min_diff_skill = math.ceil(max((total_difficulty_score / max_routine_length) - 5, 0))
else:
return
if math.ceil(total_difficulty_score / max_routine_length) < max_skill_difficulty:
min_diff_skill = math.ceil(max((total_difficulty_score / max_routine_length) - 5, 0))
print("Min diff.: " + str(min_diff_skill))
else:
return
if (math.ceil(total_difficulty_score / max_routine_length) + 2) <= max_skill_difficulty:
max_diff_skill = math.ceil(total_difficulty_score / max_routine_length) + 2
print("Max. diff.: " + str(max_diff_skill))
else:
print("Score demandé:" + str(total_difficulty_score))
print("# de sauts:" + str(max_routine_length))
print("Pré-condition:" + str((total_difficulty_score / max_routine_length) + 2))
print("Condition: " + str(math.ceil(total_difficulty_score / max_routine_length) + 2))
print("RETURN…")
return
if (math.ceil(total_difficulty_score / max_routine_length) + 2) <= max_skill_difficulty:
max_diff_skill = math.ceil(total_difficulty_score / max_routine_length) + 2
else:
return
skill_list = skill_list.filter(
difficulty__gte = (min_diff_skill / 10),
difficulty__lte = (max_diff_skill / 10)
)
# print('4')
# if gymnast:
# skill_list = skill_list.filter(can_do__gymnast = gymnast)
# skill_list = skill_list[0:3]
if gymnast:
skill_list = skill_list.filter(cando__gymnast = gymnast)
for skill in skill_list:
print("On sélectionne : " + str(skill))
current_routine.append(skill)
__construct_routine(
current_routine,
max_routine_length,
total_difficulty_score - (skill.difficulty * 10) if total_difficulty_score else None,
max_skill_difficulty,
total_difficulty_score - (skill.difficulty * 10) if total_difficulty_score is not None else None,
competition,
logic,
gymnast,
@ -452,7 +440,7 @@ def __construct_routine(
def suggest_routine(
request,
max_routine_length = 2,
max_routine_length = 3,
total_difficulty_score=None,
competition=True,
logic=True,
@ -473,32 +461,38 @@ def suggest_routine(
>>> http://127.0.0.1:8000/routine/suggest/
"""
# routines = []
# routines.append(__construct_routine(
# routine_length,
# total_difficulty_score,
# competition,
# logic,
# gymnast,
# None
# )
# )
routine = []
# if not total_difficulty_score:
# total_difficulty_score = 15
difficulty_scores = range(5, 45, 5)
for total_difficulty_score in difficulty_scores:
print("===============================================================================================")
print(total_difficulty_score)
__construct_routine(
routine,
max_routine_length,
total_difficulty_score,
competition,
logic,
gymnast,
)
routine = []
if not gymnast:
gymnast = Gymnast.objects.get(pk=14)
total_difficulty_score = 30
if gymnast:
max_skill_difficulty = Educative.objects.values('difficulty').filter(cando__gymnast=gymnast).order_by(
"-difficulty"
)[:1][0]["difficulty"] * 10
else:
max_skill_difficulty = Skill.objects.values('difficulty').order_by("-difficulty")[:1][0]["difficulty"] * 10
# print(max_skill_difficulty)
# if not total_difficulty_score:
# total_difficulty_score = 30
# max_routine_length = 3
# difficulty_scores = range(5, 45, 5)
# for total_difficulty_score in difficulty_scores:
# print("===============================================================================================")
__construct_routine(
routine,
max_routine_length,
max_skill_difficulty,
total_difficulty_score,
competition,
logic,
gymnast,
)
# print(routines)

View File

@ -76,8 +76,8 @@ class GymnastForm(forms.ModelForm):
)
widgets = {
"id": forms.HiddenInput(),
"lastname": forms.TextInput(attrs={"class": "form-control"}),
"firstname": forms.TextInput(attrs={"class": "form-control"}),
"lastname": forms.TextInput(attrs={"class": "form-control", "placeholder":"Lastname"}),
"firstname": forms.TextInput(attrs={"class": "form-control", "placeholder":"Firstname"}),
"birthdate": forms.DateInput(attrs={"class": "form-control datepicker"}),
"gender": forms.Select(attrs={"class": "form-control"}),
"address": forms.TextInput(attrs={"class": "form-control"}),